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#include <assert.h>
#include <dlfcn.h>
#include <limits.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <errno.h>

#include "disp.h"

void
/* Internals of strbuild. */
__strbuild(char *buf, int size,
	   const char *file, int line,
	   const char *fmt, ...)
{
	va_list ap;
	int len;

	va_start(ap, fmt);
	len = vsnprintf(NULL, 0, fmt, ap);
	va_end(ap);

	if (len < 0)
	{
		fprintf(stderr, "%s:%d: ", file, line);
		perror("");
		exit(EXIT_FAILURE);
	}
	if (len >= size)
	{
		fprintf(stderr, "%s:%d: error: not enough space, "
			"have %d, need at least %d\n",
			file, line,
			size, len + 1);
		exit(EXIT_FAILURE);
	}

	va_start(ap, fmt);
	len = vsnprintf(buf, size, fmt, ap);
	va_end(ap);

	assert(len >= 0);
}

/* Safely create a formatted string and write it to BUF. BUF shall be a buffer
 * of size at least SIZE. BUF can be stack-allocated. If the formatting cannot
 * be performed, exit(3) is called. This function is not meant to be called
 * directly: the macro strbuild should be used. The code is adapted from the
 * make_message function of the vsnprintf(3) manual page, section "examples". */
#define strbuild(buf, fmt, ...) \
	__strbuild(buf, sizeof(buf), __FILE__, __LINE__, fmt, __VA_ARGS__)

#define strbuild_with_size(buf, size, fmt, ...)				\
	__strbuild(buf, size, __FILE__, __LINE__, fmt, __VA_ARGS__)

int
file_exists(const char *path)
{
	struct stat statbuf __attribute__((unused));
	int rc = stat(path, &statbuf);
	if (rc == 0)
		return 1;
	else if ((rc == -1) && (errno == ENOENT))
		return 0;
	fprintf(stderr, "stat: \"%s\": ", path);
	perror("");
	exit(EXIT_FAILURE);
}


static void *
load_generic_symbol(struct disp *disp, char *base_name)
{
	char full_name[64] = {0};
	void *ptr;

	strcpy(full_name, disp->name);
	strcat(full_name, "_");
	strcat(full_name, base_name);

	ptr = dlsym(disp->dl_handle, full_name);

	if (!ptr)
	{
		fprintf(stderr, "calculer: %s\n", dlerror());
		destroy_disp(disp);
		exit(1);
	}

	return ptr;
}

static void
load_symbols(struct disp *disp)
{
	void *handle = dlopen(disp->so_path, RTLD_LAZY);

	if (!handle)
	{
		fprintf(stderr, "calculer: %s\n", dlerror());
		destroy_disp(disp);
		exit(1);
	}

	disp->dl_handle	   = handle;
	disp->init	   = load_generic_symbol(disp, "init");
	disp->display_calc = load_generic_symbol(disp, "display_calc");
	disp->read_input   = load_generic_symbol(disp, "read_input");
	disp->display_res  = load_generic_symbol(disp, "display_res");
	disp->destroy	   = load_generic_symbol(disp, "destroy");
	disp->pre_reload   = load_generic_symbol(disp, "pre_reload");
	disp->post_reload  = load_generic_symbol(disp, "post_reload");

	printf("INFO: successfully loaded symbols from \"%s\"\n",
	       disp->so_path);
}

struct disp *
get_disp(char *disp_name)
{
	char so_path[128];
	/* local lookup, useful while developing */
	strbuild(so_path, "./lib%s.so", disp_name);

	if (!file_exists(so_path))
		strbuild(so_path, "%s/lib/calculer/lib%s.so", CALCULER_PREFIX, disp_name);

	struct disp *disp = malloc(sizeof(*disp));
	disp->so_path = strdup(so_path);
	disp->name = disp_name;

	load_symbols(disp);

	return disp;
}

void
destroy_disp(struct disp *disp)
{
	if (disp->destroy)
		disp->destroy();
	if (disp->dl_handle)
		dlclose(disp->dl_handle);
	free(disp->so_path);
	free(disp);
}

void
disp_reload(struct disp *disp)
{
	printf("INFO: saving state\n");
	void *state = disp->pre_reload();

	printf("INFO: closing shared library\n");
	dlclose(disp->dl_handle);

	printf("INFO: reloading symbols\n");
	load_symbols(disp);

	printf("INFO: loading state\n");
	disp->post_reload(state);

	printf("INFO: reloading done\n");
}