/*
* Copyright (C) 2024 Tristan Riehs
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "config.h"
#include
#include
#include
#include
#include
#include
#include "disp.h"
#define DEFAULT_HEIGHT 200
#define DEFAULT_WIDTH (DEFAULT_HEIGHT*16/9)
#define MAX_FONTSIZE 100
struct state {
int x;
int y;
int input;
bool right;
int ms;
};
#define STATE_COUNT 16
static struct state states[STATE_COUNT] = {0};
static int current_state = 0;
void
init(void)
{
#ifndef NDEBUG
SetTraceLogLevel(LOG_DEBUG);
#else
SetTraceLogLevel(LOG_ERROR);
#endif
InitWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, "calculer");
if (!IsWindowReady())
{
fprintf(stderr, "calculer: error initialiazing Raylib \
window\n");
exit(1);
}
SetTargetFPS(60);
SetWindowState(FLAG_WINDOW_RESIZABLE);
BeginDrawing();
ClearBackground(RAYWHITE);
EndDrawing();
current_state = 0;
TraceLog(LOG_INFO, "window successfully initialized");
}
static int
min(int x, int y)
{
if (x < y)
return x;
else
return y;
}
static void
draw_calc(void)
{
char txt[64] = {0};
int win_width, win_height;
int txt_width;
int font_size;
sprintf(txt, "%d + %d", states[current_state].x, states[current_state].y);
win_width = GetScreenWidth();
win_height = GetScreenHeight();
font_size = min(win_height/3, MAX_FONTSIZE);
txt_width = MeasureText(txt, font_size);
TraceLog(LOG_DEBUG, "win_width = %d", win_width);
TraceLog(LOG_DEBUG, "win_height = %d", win_height);
TraceLog(LOG_DEBUG, "txt_width = %d", txt_width);
TraceLog(LOG_DEBUG, "font_size = %d", font_size);
int max_txt_width = win_width*3/4/2;
if (txt_width > max_txt_width)
{
float scale = ((float) txt_width)/max_txt_width;
font_size = font_size/scale;
txt_width = MeasureText(txt, font_size);
}
DrawText(txt, (win_width/4)-(txt_width/2),
win_height/6, font_size, GRAY);
TraceLog(LOG_INFO, "calulation %d + %d successfully drawn",
states[current_state].x, states[current_state].y);
}
static void
draw_input(void)
{
char txt[64] = {0};
int win_width, win_height;
int txt_width;
int font_size;
sprintf(txt, "%d", states[current_state].input);
win_width = GetScreenWidth();
win_height = GetScreenHeight();
font_size = min(win_height/4, 3*MAX_FONTSIZE/4);
txt_width = MeasureText(txt, font_size);
if (txt_width > win_width)
{
float scale = txt_width/win_width;
font_size = font_size/scale;
txt_width = MeasureText(txt, font_size);
}
DrawText(txt, (win_width/4)-(txt_width/2),
win_height*4/6, font_size, DARKGRAY);
TraceLog(LOG_INFO, "input successfully drawn");
}
static void
draw_res(void)
{
char txt[64] = {0};
Color col;
int win_width, win_height;
int txt_width;
int font_size;
win_width = GetScreenWidth();
win_height = GetScreenHeight();
font_size = min(win_height/STATE_COUNT, MAX_FONTSIZE/2);
txt_width = MeasureText("60 + 60 = 120 10000ms", font_size);
if (txt_width > win_width/2)
{
float scale = ((float) txt_width)/(win_width/2);
font_size = font_size/scale;
}
for (int i = 1; i < STATE_COUNT; i++)
{
int j = current_state - i;
if (j < 0)
j += STATE_COUNT;
TraceLog(LOG_DEBUG, "i = %d", i);
TraceLog(LOG_DEBUG, "j = %d", j);
if (states[j].ms == 0)
break;
if (states[j].right)
col = GREEN;
else
col = RED;
sprintf(txt, "%d + %d = %d %dms",
states[j].x, states[j].y,
states[j].input, states[j].ms);
txt_width = MeasureText(txt, font_size);
DrawText(txt, win_width-txt_width,
(int) font_size*1.2*(i-1), font_size, col);
}
}
static void
redraw(void)
{
BeginDrawing();
ClearBackground(RAYWHITE);
draw_calc();
draw_input();
draw_res();
EndDrawing();
}
void
display_calc(int x, int y)
{
current_state = (current_state + 1)%STATE_COUNT;
states[current_state].x = x;
states[current_state].y = y;
states[current_state].ms = 0;
states[current_state].input = 0;
/* BeginDrawing(); */
/* ClearBackground(RAYWHITE); */
/* draw_calc(); */
/* EndDrawing(); */
redraw();
}
static void
add_input_digit(int digit)
{
states[current_state].input *= 10;
states[current_state].input += digit;
redraw();
}
static void
check_digit(int digit)
{
if (IsKeyPressed(KEY_ZERO + digit))
{
add_input_digit(digit);
TraceLog(LOG_INFO, "digit %d added to input", digit);
TraceLog(LOG_INFO, "input is now %d", states[current_state].input);
}
}
static void
check_digits(void)
{
for (int i = 0; i < 10; i++)
check_digit(i);
}
int
read_input(void)
{
TraceLog(LOG_INFO, "waiting for user input");
states[current_state].input = 0;
while (!WindowShouldClose())
{
PollInputEvents();
if (IsWindowResized())
redraw();
if (IsKeyPressed(KEY_ENTER))
return states[current_state].input;
if (IsKeyPressed(KEY_Q) || IsKeyPressed(KEY_A))
return DISP_QUIT;
if (IsKeyPressed(KEY_R) || IsKeyPressed(KEY_G))
return DISP_RELOAD;
if (IsKeyPressed(KEY_BACKSPACE))
{
states[current_state].input =
states[current_state].input / 10;
redraw();
}
check_digits();
}
return DISP_QUIT;
}
void
display_res(bool right, int ms)
{
states[current_state].right = right;
states[current_state].ms = ms;
redraw();
}
void
destroy(void)
{
CloseWindow();
}
#ifndef NDEBUG
void *
pre_reload(void)
{
char *data = malloc(sizeof(states) + sizeof(current_state));
memcpy(data, &states, sizeof(states));
memcpy(data + sizeof(states), ¤t_state, sizeof(current_state));
TraceLog(LOG_INFO, "pre-reload actions done");
return data;
}
void
post_reload(void *state)
{
char *data = state;
current_state = *(data + sizeof(states));
memcpy(&states, data, sizeof(states));
free(data);
TraceLog(LOG_INFO, "post-reload actions done");
}
#endif