/* * Copyright (C) 2024 Tristan Riehs * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include #include #include "disp.h" #define DEFAULT_HEIGHT 200 #define DEFAULT_WIDTH 16*DEFAULT_HEIGHT/9 #define MAX_FONTSIZE 100 struct state { int input; int x; int y; }; static struct state *current_state = NULL; void init(void) { #ifndef NDEBUG SetTraceLogLevel(LOG_DEBUG); #else SetTraceLogLevel(LOG_ERROR); #endif InitWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, "calculer"); if (!IsWindowReady()) { fprintf(stderr, "calculer: error initialiazing Raylib \ window\n"); exit(1); } SetTargetFPS(60); SetWindowState(FLAG_WINDOW_RESIZABLE); BeginDrawing(); ClearBackground(RAYWHITE); EndDrawing(); current_state = calloc(1, sizeof(*current_state)); TraceLog(LOG_INFO, "window successfully initialized"); } static int min(int x, int y) { if (x < y) return x; else return y; } static void draw_calc(void) { char txt[64] = {0}; int win_width, win_height; int txt_width; int font_size; sprintf(txt, "%d + %d", current_state->x, current_state->y); win_width = GetScreenWidth(); win_height = GetScreenHeight(); font_size = min(win_height/3, MAX_FONTSIZE); txt_width = MeasureText(txt, font_size); TraceLog(LOG_DEBUG, "win_width = %d", win_width); TraceLog(LOG_DEBUG, "win_height = %d", win_height); TraceLog(LOG_DEBUG, "txt_width = %d", txt_width); TraceLog(LOG_DEBUG, "font_size = %d", font_size); int max_txt_width = win_width*3/4/2; if (txt_width > max_txt_width) { float scale = ((float) txt_width)/max_txt_width; font_size = font_size/scale; txt_width = MeasureText(txt, font_size); } DrawText(txt, (win_width/4)-(txt_width/2), win_height/6, font_size, GRAY); TraceLog(LOG_INFO, "calulation %d + %d successfully drawn", current_state->x, current_state->y); } void display_calc(int x, int y) { current_state->x = x; current_state->y = y; BeginDrawing(); ClearBackground(RAYWHITE); draw_calc(); EndDrawing(); } static void draw_input(void) { char txt[64] = {0}; int win_width, win_height; int txt_width; int font_size; sprintf(txt, "%d", current_state->input); win_width = GetScreenWidth(); win_height = GetScreenHeight(); font_size = min(win_height/4, 3*MAX_FONTSIZE/4); txt_width = MeasureText(txt, font_size); if (txt_width > win_width) { float scale = txt_width/win_width; font_size = font_size/scale; txt_width = MeasureText(txt, font_size); } DrawText(txt, (win_width/4)-(txt_width/2), win_height*4/6, font_size, DARKGRAY); TraceLog(LOG_INFO, "input successfully drawn"); } static void redraw(void) { BeginDrawing(); ClearBackground(RAYWHITE); draw_calc(); draw_input(); EndDrawing(); } static void add_input_digit(int digit) { current_state->input *= 10; current_state->input += digit; redraw(); } static void check_digit(int digit) { if (IsKeyPressed(KEY_ZERO + digit)) { add_input_digit(digit); TraceLog(LOG_INFO, "digit %d added to input", digit); TraceLog(LOG_INFO, "input is now %d", current_state->input); } } static void check_digits(void) { for (int i = 0; i < 10; i++) check_digit(i); } int read_input(void) { TraceLog(LOG_INFO, "waiting for user input"); current_state->input = 0; while (!WindowShouldClose()) { PollInputEvents(); if (IsWindowResized()) redraw(); if (IsKeyPressed(KEY_ENTER)) return current_state->input; if (IsKeyPressed(KEY_Q) || IsKeyPressed(KEY_A)) return DISP_QUIT; if (IsKeyPressed(KEY_R) || IsKeyPressed(KEY_G)) return DISP_RELOAD; if (IsKeyPressed(KEY_BACKSPACE)) { current_state->input = current_state->input / 10; redraw(); } check_digits(); } return DISP_QUIT; } void display_res(bool, int) { /* TODO: display results */ } void destroy(void) { free(current_state); CloseWindow(); } #ifndef NDEBUG void * pre_reload(void) { TraceLog(LOG_INFO, "pre-reload actions done"); return current_state; } void post_reload(void *state) { current_state = state; TraceLog(LOG_INFO, "post-reload actions done"); } #endif