#ifndef DISP_H #define DISP_H #include #include /* Available display types. */ #define DISP_CLI "cli" #define DISP_RAY "ray" #define DISP_TUI "tui" /* Reserved return values for the read_input function. */ #ifndef NDEBUG # define DISP_RELOAD INT_MAX #endif #define DISP_QUIT (INT_MAX - 1) #define DISP_ERR (INT_MAX - 2) struct disp { void (*init)(void); void (*display_calc)(int, int); int (*read_input)(void); void (*display_res)(bool, int); void (*destroy)(void); #ifndef NDEBUG char *name; void *dl_handle; char *so_path; void *(*pre_reload)(void); void (*post_reload)(void *); #endif }; /* Get a display handler for the given display type. */ struct disp *get_disp(char *); void destroy_disp(struct disp *); #ifndef NDEBUG void disp_reload(struct disp *); #endif /* NDEBUG */ #endif /* DISP_H */