#include #include #include #include #include #include #include "disp.h" static void * load_generic_symbol(struct disp *disp, char *base_name) { char full_name[64] = {0}; void *ptr; strcpy(full_name, disp->name); strcat(full_name, "_"); strcat(full_name, base_name); ptr = dlsym(disp->dl_handle, full_name); if (!ptr) { fprintf(stderr, "calculer: %s\n", dlerror()); destroy_disp(disp); exit(1); } return ptr; } static void load_symbols(struct disp *disp) { void *handle = dlopen(disp->so_path, RTLD_LAZY); if (!handle) { fprintf(stderr, "calculer: %s\n", dlerror()); destroy_disp(disp); exit(1); } disp->dl_handle = handle; disp->init = load_generic_symbol(disp, "init"); disp->display_calc = load_generic_symbol(disp, "display_calc"); disp->read_input = load_generic_symbol(disp, "read_input"); disp->display_res = load_generic_symbol(disp, "display_res"); disp->destroy = load_generic_symbol(disp, "destroy"); disp->pre_reload = load_generic_symbol(disp, "pre_reload"); disp->post_reload = load_generic_symbol(disp, "post_reload"); printf("INFO: successfully loaded symbols from \"%s\"\n", disp->so_path); } struct disp * get_disp(char *disp_name) { /* displays are shared libraries */ char so_path[128]; strcpy(so_path, CALCULER_PREFIX); strcat(so_path, "/lib/calculer/lib"); strcat(so_path, disp_name); strcat(so_path, ".so"); struct disp *disp = malloc(sizeof(*disp)); disp->so_path = strdup(so_path); disp->name = disp_name; load_symbols(disp); return disp; } void destroy_disp(struct disp *disp) { if (disp->destroy) disp->destroy(); if (disp->dl_handle) dlclose(disp->dl_handle); free(disp->so_path); free(disp); } void disp_reload(struct disp *disp) { printf("INFO: saving state\n"); void *state = disp->pre_reload(); printf("INFO: closing shared library\n"); dlclose(disp->dl_handle); printf("INFO: reloading symbols\n"); load_symbols(disp); printf("INFO: loading state\n"); disp->post_reload(state); printf("INFO: reloading done\n"); }